Interacting With Fictions: Eurydice
RPS friend and ally Leigh Alexander writes a short series about Interactive Fiction. This is part one. Interactive fiction was my first love, before the arms race. I’m the war bride waiting at the...
View ArticleFreeware Garden: Zest
Being a Lemonista in Sufferette City during the year’s hottest week doesn’t really sound like the ideal thing to do. Not when you have a drug addiction to support, face a severe lack of funds and are...
View ArticleFreeware Garden: Hill 160
Very few games attempt to convey the complete and utter terror of war, to avoid any sort of jingoism, and to still create a sense of desperate excitement. Even fewer succeed. Hill 160, rather...
View ArticleFreeware Garden: HHH
Hugo’s House of Horrors, the parser driven shareware adventure game I played back during the dark days of the 5.25″ floppy, was a demented and, many would argue, nonsensical game. It did have a...
View ArticleS.EXE: Creatures Such As We
When Max Payne, the dark bullet-time Sam Spade-‘em-up game came out in 2001, I thought it possessed a most ingenious game meta-narrative moment. (I was sixteen, and I was easily wowed.) If my memory...
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